Reviving this blog … with a question about binary trees


Work changes and a determination to actually finish my PhD mean I really should make a bit of an effort here and so I will.

Here is a puzzle that has been bothering me about binary trees which has come from my PhD research…

In that research I am investigating how to implement virtual memory on a many-core Network-on-Chip (NoC) system. Essentially I have been building and running emulators.

The core of the emulation is the “memory tree” – the connection between the cores of the NoC and the global memory controller. The “Bluetree” memory tree is a binary tree arrangement, with the root node (level 0) connecting to the memory controller and the leaves at the NoC tiles (with each tile having a single processor).

At every non-leaf level of the tree there are multiplexors (mux) with a buffer that can hold a single memory packet – so if two requests for global memory arrive at once and the buffer is free there needs to be an arbitration process to decide which packet gets to occupy the buffer and which has to wait.

We have 128 leaf nodes – as in this tree…

Binary tree with 128 leaf nodes

With this many leaf nodes, the question of the arbitration policy of the muxes is important. A naïve approach would be to say, if two packets contest for the buffer, let the packet on the left win the first time and then pass the packet on the right: after all this guarantees no starvation.

But it is actually a hopeless policy … the leftmost leaf node (shall number from zero) faces no opposition, the rightmost (number 127) loses out to every other node.

But number of leaf node alone is not a sufficient way of describing the relative number of blocks – for instance leaf node 16 appears to be in a better place than leaf node 15 – as going up the tree leaf node 15 can be blocked at level 6 (the root node is at level 0), at level 5, level 4, level 3 and level 2: while leaf node 16 is only blocked at level 1.

Practical testing of this naïvely fair approach in the emulator gives results like the following… as can be seen the right hand part of the tree performs appallingly but even there lots of variation can be seen:

some test results

My question is this: what is the correct (i.e., correct mathematically) way of describing the order of the leaf nodes?

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