Virtual memory and a new operating system

Block diagrams of a single AsAP processor and ...
Block diagrams of a single AsAP processor and the 6×6 AsAP 1.0 chip (Photo credit: Wikipedia)

This is going to be one of those blog posts where I attempt to clarify my thoughts by writing them down … which also means I might change my mind as I go along.

My problem is this: I have elected to, as part of my PhD, explore the prospect of building a virtual memory system for Network-on-Chip (NoC) computers. NoCs have multiple processors – perhaps 16, or 64 or (in the near future) many more, all on one piece of silicon and all connected by a packet-switched network. The numbers are important – because having that many processors (certainly a number greater than 16) means that the, so far more typical, bus-based interconnects do not work and that also means that the different processors cannot easily be told which other processor is trying to access the same slither of off-chip memory that they are after.

As a result, instead of increasing computing speed by seeing more processors crunch a problem in parallel, the danger is that computing efficiency falls off because either (A) each processor is confined to a very small patch of memory to ensure it does not interfere with other processors’ memory accesses, or (B) some very complicated and expensive (in time) logic is applied to ensure that each processor does know what accesses are being made, or (C) some combination of the above e.g., a private area which the processor can access freely and a shared area where some logic in software polices accesses.

None are perfect – (A) could limit processor numbers, (B) could be slow while (C) could be slow and also not work so well, so limiting processor numbers. So (C) is the worst of both worlds? Well, (C) is also, sort-of, my area of exploration!

Other researchers have already built a virtual memory system for another NoC, the Intel 48 core SCC. I don’t want to just repeat their work (I doubt that would impress my examiners either) in any case, so here are, roughly my thoughts:

  • There is a choice between a page-based VM and one that manages objects. As an experimental idea the choice of managing objects quite appeals – but it also seems difficult to have a system that was efficient and managed objects without that being on top of some sort of page-based system.
  • What is the priority for a VMM? To provide a shared space for the operating system and its code (too easy?), or to deliver memory to applications? Should this then be a virtual machine layer underneath the operating system? (This is what the SCC folk did – RockyVisor).
  • Given that message passing seems a better fit for NoCs than shared memory in any case – how should message passing systems integrate with a VMM? Should we go down the route advocated by the builders of the Barrelfish operating system and absolutely rule out shared memory as a basis of processor interco-operation – just using the VMM as a means of allocating memory rather than anything else? (I think, yes, probably)
  • But if the answer to the above is ‘yes’ are we sacrificing efficiency for anti-shared memory dogma? I worry we may be.

Any thoughts would be very welcome.

(I found a good – and reasonably priced – book that describes a working paging system along the way – What Makes It Page?: The Windows 7 (x64) Virtual Memory Manager).


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